Rolls are performed by pressing one of the four attack buttons as you hit the ground from an attack, and each button allows your character to roll in a different direction with varying distance. There are also rolling techniques, of which there are four. The game also has two evasion techniques, one which grants you upper body invincibility (this evasion is generally a standing attack), as well as one which grants you lower body invincibility (this evasion is generally an overhead attack). The game has throws as well as throw escapes. Garou - like many other SNK fighting games - uses four buttons - Light Punch, Strong Punch, Light Kick, Strong Kick. The XBLA version was released for 800 msp on June 24, 2009, and features online play, achievements, and leaderboards. The game was released for the Sega Dreamcast (under the title of Fatal Fury: Mark of the Wolves in the US), the PlayStation 2 (Japan only), and the Xbox 360 as an Xbox Live Arcade game.
The game is one of the most well-known games in the Fatal Fury series and is still played competitively worldwide for its balanced roster and highly-technical gameplay.
The story primarily focuses on Rock Howard, the son of Geese and trained under Terry, and the new "King of Fighters" tournament (not to be confused with the King of Fighters series) hosted by the mysterious Kain R. Set ten years after the death of Geese Howard, the only returning character is Terry Bogard. This marks the first game without Andy Bogard or Joe Higashi. The game is a wild departure from the other Fatal Fury games, with a brand new fighting engine that makes no use of multiple planes.
Garou: Mark of the Wolves is a 2D fighting game developed and published by SNK for the Neo Geo.